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odin
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Joined: 23/08/2009
Homocide Bomber v1.0

This script will detonate a bomb at a designated bomber's position upon entering a trigger area, that causes damage to any unit within the Destuction level radius.



Created by: (AEF)Odin [2CAV]


Usage


Create a Trigger that covers about 10m and Group [F2] it to either a vehicle or human Homicide Bomber at the desired target area.


In the Trigger, add the following:
Activation ==> Vehicle  (available after grouping trigger with intended bomber[F2])
Type ==> none
Name ==>
Condition ==> ("All" countType thislist  > 0)
On Act. ==> crB = [(thislist select 0)]execVM "crB_scripts\crB_HomicideBomber.sqf"

AttachmentSize
crB_HomicideBomber_1-0.utes_.zip16.96 KB
 
Original Design by Gary Storey