Almost ready for new release!
Well, I've been working hard to re-release my two missions and hopefully a new one, all ACE'd up and a little less intensive than before.
I've noticed I have a memory leak in my code, so I have continued to break apart my scripts into components and this has proven to be perfect for identifying the memory leak (as well as other little bugs I hadn't noticed before).
So yes, its taking a little longer but hell, this code should be stable once I'm done with it.



